How NYP Students Used VR to Transform a Young Patient's Most Frightening Moment

In collaboration with the National Cancer Centre Singapore (NCCS), they developed a suite of four VR applications that allow paediatric patients to explore radiotherapy treatment environments before they ever set foot in the real treatment room.

Published on 31 Aug 2026
Achievements

When a child is diagnosed with cancer, the treatment journey can be just as overwhelming as the diagnosis itself. Radiotherapy rooms are large, unfamiliar spaces filled with imposing machinery, and for young patients, that unfamiliarity can quickly turn into fear. 

 

A team of final-year students from the Diploma in Animation, Games & Visual Effects at NYP's School of Design & Media (SDM) set out to change that. 

 

image of the students receiving the award

In Picture, from left to right: Sheena Tan Yun Xu; Senior Lecturer Mr Jacques Fréty; Tan Si Xuan Alyssa; Ng Si Xuan, Mabelle; Caleb Lim Jia Qi; Ng Ling Hui; and Teo Min Ruo. Not in Picture: Hidalqo Dziqry Bin Noor Hairolz; Chua Shan Lim; and Robles Hyla Joruel Ginete.

Using a Meta Quest 3 headset, young patients accompany a virtual character named Max through each step of the treatment process, hearing real machine sounds and even activating the equipment themselves. The team designed the experience around a space theme, transforming an intimidating clinical environment into something a child could feel at ease in.

image of how the VR procedure looks

Families have found that experiencing the virtual environment ahead of time left their children noticeably more confident and less anxious when entering the real treatment room. For some younger patients, reducing that anxiety can also lower the need for general anaesthesia during treatment — a meaningful clinical benefit.

 

The project covers both Photon and Proton radiotherapy pathways, making it the first VR experience of its kind for paediatric radiotherapy in Singapore. It builds on an ongoing NYP–NCCS partnership that began in 2022, which previously produced a VR experience for CT scanner familiarisation.

Design is more than what you see

Great design solves real problems for real people. If you want to create experiences that truly matter, start your journey with NYP's School of Design and Media.

Find out more Download